Sign up for the Lamplight Dispatch to learn more about “Of Hearth & the Harrowing” at https://incharactergames.com
In this video, Jared talks about the core mechanics of the Basic Roleplaying system (BRP), the system that powers such hits as “Call of Cthulhu”, “Runequest”, “Pendragon”, and “Dragonbane”, among others. We chose BRP to power “Of Hearth & the Harrowing”, our upcoming Colonial Horror tabletop RPG.
We talk about what sets BRP apart from other games, and a few of the modifications we made while making “Of Hearth & the Harrowing” to make the tailor the game systems to what we needed.
0:00 – Intro
0:47 – History of BRP
1:27 – Core Mechanic
3:08 – Characteristics
5:12 – Thanks for your support!
5:27 – Skills
6:50 – Advancement
8:45 – Powers
9:57 – Passions & Personalities
13:50 – Outro
source
Sign up for the Lamplight Dispatch to learn more about "Of Hearth & the Harrowing" at https://incharactergames.com
Does anyone else recall when BRP was a "pamphlet" included with Chaosium games?
(Old grognard here).
I really like the "new" BRP and am trying to nudge my players to the skills vs. levels approach…if that makes sense…
Age of Vikings, Quasar, Stormbringer, Delta Geen, Special Agency, to add to you opening list.
Allways in for more brp content so scarse in youtube!, if there could be examples on how dex ranks work in the future would be awesome.
i like the advancement idea, it is clever. the system is mosrly equal to or under, advancement sounds like equal to or over?