I am in the process of making a multiplayer ragdoll game this isn’t going to just be a simple fighting game join as we start in our journey of physics based game development. If you enjoy plz consider liking and subscribing!
—Links—
Discord – https://discord.gg/K5wFNRcjmd
#indiedev #gamedev #multiplayerdev #unity3d
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This is a simplified version to fit in a short people would watch for example u need a network manager and to add relay to allow people to join through the firewall though these are also very easy
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please just release that ragdoll game
you can do the same thing with photon. also this is just the beginning you have to solve multiple issues to make your game work correctly
I hate Unity Netcode because it's free, but I hate using Relay and Lobby.It's best to use Photon Quantinroom because it provides 100 CCU free points per account, and when no player is online, the number of online players decreases, unlike Relay which doesn't decrease the number of online players
I remember when Photon Unity networking was all there was and we had to read those docs. I even remember setting up Hamachi at one point